BurdockPaint

My AAT tribute

I liked the old Autodesk Animator very much, but Moai won't run well on my machine, so I decided to create a pixel graphics editor based on both of those, adding the things I missed in them.

Source is available at Github: https://github.com/MKGilby/BurdockPaint

Product state: work in progress
Current version: V0.9
Released: 2023.06.27
Download: BurdockPaint.0.9.20230627.zip

What's new:

2023.06.26
  • You can set "backups" folder max size in .INI file (BackupFolderMaxSize, in bytes)
  • You can set "backups" folder max retention time in .INI file (BackupFolderRetentionTime, in seconds)

What's planned next:
  • Add "Project"/"New" dialog.
  • Check and warn if current project is modified on opening project.
  • Check and warn if current project is modified on new project.
  • Ask for color fit when loading a CEL file.
  • Add setup dialogs to Tools: - Circle (center+radius vs. bounding box) - Sep. (boxed)
  • Add picking color cluster range as undoable operation. (Needs new undo type.)
  • Add removing color cluster as undoable operation. (Needs new undo type.)
  • Create GUI for settings: - Autosave/backup: - Max folder size. - Max retention time. - Undo limit.